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"Interactive Fiction" - Keeping a Genre Alive

Do you remember the computer games that we used to play, before PC processors became capable of rendering high-graphics laden video games, and consoles became mainstream? All we had to go on (other than fantastic writing) was our imagination. Do you remember Adventure, Zork, The Hitch-hiker's Guide to the Galaxy (when was the last time "eat bufferin" was something that you did in a game)? The commercial viability of this "interactive fiction" may be gone, but the tradition continues.

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